Google app engine is fun.
Here’s what ‘get ye axe’ looks like so far. I’m trying to use the HTML5 canvas element for the front-end since I have no desire to learn flash.
Not much to look at yet but actually further than I thought I would be at this point. The idea is that a lot of the path-finding and dungeon generation and field of view code that I made for AarrrRL and GnomeSquad will carry over quite easily to the new game. It’s all in python!