Development Roadmap Update
Merging version 0.1 and 0.2, attempting to use FogBugz to manage features (and bugs!):
VERSION 0.1
Message Buffer w/ Scrollable message history screenFix lighting bugEquipping weapons – sword, pistolBasic on-screen player status- Welcome screen
Save/LoadReloadable weapons- Help Screen
Player ship persistance
VERSION 0.2
- Basic Monster pathfinding
- Monster info stored in basic SQLite database (I’m attempting to keep as many things data-centric as possible)
- Basic equipping / unequipping (not just weapons)
- Basic stats structure (HP, Attack, Defense)
- Slightly more useful on-screen player status
VERSION 0.3
- Focus on “dungeon” (player-as-pirate) gameplay and mechanics:
VERSION 0.4
- Focus on “ocean” (player-as-ship) gameplay and mechanics