As with every year since... 2010? I entered the Seven Day Roguelike Challenge. I thought I had enough old code lying around and enough free time to punch out something playable, but decided to pull the plug on day 5.5.
Since then, the idea has really stuck in my head and it's a great excuse to kick some of the rust off of my lackluster coding abilities. I've written this one in TypeScript, which is a joy to use along with the VS Code IDE. It makes coding for short periods of time actually possible since it takes almost no time to get back into the "flow". And of course as per usual I am using the amazing ROT.js library.
In any event, here's what the game looks like so far: